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Wild Shape: Water Myrmidon
Action - BG3
Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells. You gain Attack (Myrmidon), Explosive Icicle, Heimal Strike, Healing Vapours and Elemental Warp. This shape consumes 2 Wild Shape charges.
Wild Shape: Water Myrmidon
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Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells. You gain Attack (Myrmidon), Explosive Icicle, Heimal Strike, Healing Vapours and Elemental Warp. This shape consumes 2 Wild Shape charges.
Bonus Action
Wild Shape Charge
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Variants
Healing Vapours
6~48
Damage
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3d8
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Healing (Conditional)
+3d8
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Poison (Conditional)
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Exude water vapour with your general elemental dampness, healing nearby creatures.
If you are Poisoned, the water is tainted, and instead of healing it deals 3-22 Poison damage to nearby creatures.
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9m / 30ft
Action
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Explosive Icicle
3~24
Damage
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3d8
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Cold
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Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.
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2 turns
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18m / 59ft
Action
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Hiemal Strike
10~31
Damage
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1d8+7
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Piercing
+2d8
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Cold
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Pierce a creature with your frost-rimed trident and Chill it.
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1.5m / 5ft
Action
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Frequently Asked Questions
Which classes have the Wild Shape: Water Myrmidon action in Baldur's Gate 3?
Answer: The Circle of the Moon classes have the Wild Shape: Water Myrmidon action.