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Glyph of Warding: Thunder

Glyph of Warding: Thunder
Spell - BG3

The glyph explodes, dealing Thunder damage to enemies in the vicinity. Creatures who pass the Dexterity Save still take half damage. The glyph will last until triggered, or until a Long Rest. Only one glyph can be active at a time.
Glyph of Warding: Thunder
Level 3 Abjuration
5~40 Damage
5d8
Thunder
The glyph explodes, dealing Thunder damage to enemies in the vicinity. Creatures who pass the Dexterity Save still take half damage. The glyph will last until triggered, or until a Long Rest. Only one glyph can be active at a time.
On Save: Half damage
9m / 30ft
Dexterity Save
Action
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Category Level 3 Abjuration
Available on Bard, Cleric, Wizard
Damage Types
Thunder Thunder
Range 9m / 30ft
Save Type Dexterity Dexterity

Base Spell

Glyph of Warding
Level 3 Abjuration
Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy the selected magical effect will trigger. The glyph will last until triggered, or until a Long Rest. Only one glyph can be active at a time.
On Save: Half damage
9m / 30ft
Dexterity Save
Action
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Frequently Asked Questions

Which classes have the Glyph of Warding: Thunder spell in Baldur's Gate 3?

Answer: The Bard, Cleric and Wizard classes have the Glyph of Warding: Thunder spell.