
Spirit Guardians: Radiant
Spell - BG3
Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved.
On a successful Save, targets still take half damage.
Caster can't become Invisible while Concentrating on this spell.
Spirit Guardians: Radiant
Level 3 Conjuration
3~24
Damage

3d8

Radiant

Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved.
On a successful Save, targets still take half damage.
Caster can't become Invisible while Concentrating on this spell.

10 turns
On Save: Half damage

3m / 10ft

Concentration

Wisdom Save
Action
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Category | Level 3 Conjuration |
Available on | Bard, Cleric |
Damage Types |
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Radius | 3m / 10ft |
Save Type |
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Base Spell
Spirit Guardians
Level 3 Conjuration

Call forth spirits to protect you. Nearby enemies take 3d8 Radiant or Necrotic damage per turn, and their Movement Speed is halved.
On a successful Save, targets still take half damage.
Caster can't become Invisible while Concentrating on this spell.

10 turns
On Save: Half damage

3m / 10ft

Concentration

Wisdom Save
Action
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Frequently Asked Questions
Which classes have the Spirit Guardians: Radiant spell in Baldur's Gate 3?
Answer: The Bard and Cleric classes have the Spirit Guardians: Radiant spell.