Paladin
Class - BG3
Subclasses
Passive Features
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The divine magic flowing within you prevents disease from affecting you.
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You can make an additional free attack after making an unarmed or weapon attack.
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You gain a +1 bonus to Armour Class while wearing Armour.
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When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
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When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once. This also applies to Versatile weapons wielded with both hands. Unlike in 5th Edition rules, added damage dice from sources like Superiority Dice, Divine Smite, and a Fire- or Poison-dipped weapon may also be rerolled.
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When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within Range Icon.png 1.5 m / 5 ft. You must be able to see the enemy.
Spells
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Bless
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Command
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Compelled Duel
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Cure Wounds
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Divine Favour
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Heroism
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Protection from Evil and Good
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Searing Smite
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Shield of Faith
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Thunderous Smite
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Wrathful Smite
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Aid
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Branding Smite
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Lesser Restoration
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Magic Weapon
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Protection from Poison
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Blinding Smite
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Crusader's Mantle
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Daylight
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Elemental Weapon
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Remove Curse
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Revivify
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Warden of Vitality
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Command (Approach)
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Command (Drop)
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Command (Flee)
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Command (Grovel)
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Command (Halt)
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Divine Smite