
Heat Metal
Spell - BG3
Cause a metal Weapon or Armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always receives Disadvantage.
If the creature is still touching the metal, you can use a Bonus Action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage.
Heat Metal
Level 2 Transmutation
2~16
Damage

2d8

Fire

Cause a metal Weapon or Armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks. If the creature is only wearing metal armour, it always receives Disadvantage.
If the creature is still touching the metal, you can use a Bonus Action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage.

10 turns
On Save: Resist Effect

18m / 59ft

Concentration

Constitution Save
Action
bg3.gameslantern.com
Category | Level 2 Transmutation |
Available on | Bard, Druid |
Damage Types |
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Range | 18m / 59ft |
Save Type |
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Frequently Asked Questions
Which classes have the Heat Metal spell in Baldur's Gate 3?
Answer: The Bard and Druid classes have the Heat Metal spell.