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Spirit Guardians

Spirit Guardians
Spell - BG3

Call forth spirits to protect you. Nearby enemies take 3d8 Radiant or Necrotic damage per turn, and their Movement Speed is halved. On a successful Save, targets still take half damage. Caster can't become Invisible while Concentrating on this spell.
Spirit Guardians
Level 3 Conjuration
Call forth spirits to protect you. Nearby enemies take 3d8 Radiant or Necrotic damage per turn, and their Movement Speed is halved. On a successful Save, targets still take half damage. Caster can't become Invisible while Concentrating on this spell.
10 turns
On Save: Half damage
3m / 10ft
Concentration
Wisdom Save
Action
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Category Level 3 Conjuration
Available on Bard, Cleric
Radius 3m / 10ft
Save Type Wisdom Wisdom

Variants

Spirit Guardians: Radiant
Level 3 Conjuration
3~24 Damage
3d8
Radiant
Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. On a successful Save, targets still take half damage. Caster can't become Invisible while Concentrating on this spell.
10 turns
On Save: Half damage
3m / 10ft
Concentration
Wisdom Save
Action
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Spirit Guardians: Necrotic
Level 3 Conjuration
3~24 Damage
3d8
Necrotic
Call forth spirits to protect the area around you. Nearby enemies take 3d8Damage TypesNecrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns. On a successful Save, targets still take half damage. Caster can't become Invisible while Concentrating on this spell.
10 turns
On Save: Half damage
3m / 10ft
Concentration
Wisdom Save
Action
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Frequently Asked Questions

Which classes have the Spirit Guardians spell in Baldur's Gate 3?

Answer: The Bard and Cleric classes have the Spirit Guardians spell.